Friday, December 23, 2011

openGL iterating post 4

4th and final day, here's what I've got for you:

Iteration 14: View ports
Iteration 15: Adding animation and resizing

only 2 more iterations today. But That wraps up my series of commentaries I think. There is more, it goes on to texturing and loading an obj. but as of iteration 15 you have all of the most basic systems in place for a video game. Particularly you should feel well equipped to be able to continue on to other tutorials. i might describe a little more how graphics systems work later. but for now I'm happy with what I've accomplished in this series. enjoy.

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